Character Production

CG Character production:
Concept, Visualization, Modeling, Texture Maps and Production Setup.

This project page shows the various aspects of CG Character productions for concept visualization, game-assets and animation with examples of staging, action poses, interactive viewer for PBR textured models and concept sculpt. The page will be frequently updated with ongoing production examples.

Above:Stylized female character:
Example of context staging

 

Trophy Gallery Project:

Left: interactive Sketchfab viewer
Above: Typical PBR workflow for real-time/game character assets using Zbrush, Substance Painter and Marmoset Toolbag.

Below: Male character concept sculpt and action pose test

Project Ben Wirth Licht:

Character Concept, Design and Key-frame Animation  for Commercial

Concept Sculpts:

Zbrush Previz